BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//War of the Phoenix 2026 - ECPv6.15.17//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.atenveldt.org/phoenix
X-WR-CALDESC:Events for War of the Phoenix 2026
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Phoenix
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0700
TZNAME:MST
DTSTART:20250101T000000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Phoenix:20260214T190000
DTEND;TZID=America/Phoenix:20260214T230000
DTSTAMP:20260425T005557
CREATED:20260122T215847Z
LAST-MODIFIED:20260424T113146Z
UID:10000055-1771095600-1771110000@www.atenveldt.org
SUMMARY:War Block Party
DESCRIPTION:Join us on the Battlefield for a Celebration like no other! \nAre you drawn to the Dark side (Dragon!) or called to the Light (Phoenix!) Display your alliance while enjoying visual artistry by House Silver Moon\, presenting Lightsaber battles. \nHelp set a new record for the most Bacon cooked at one Revelry! Bring your bacon to cook on the provided grill as we attempt to create a new War Record! \nMake sure to bring your favorite beverages to toast our chosen Family!
URL:https://www.atenveldt.org/phoenix/events/war-block-party/
LOCATION:Battlefield
CATEGORIES:Special Events
ATTACH;FMTTYPE=image/jpeg:https://www.atenveldt.org/phoenix/wp-content/uploads/sites/18/2024/05/rosa2.jpg
GEO:33.372604550452;-112.33467181229
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Phoenix:20260214T090000
DTEND;TZID=America/Phoenix:20260214T140000
DTSTAMP:20260425T005557
CREATED:20260104T185951Z
LAST-MODIFIED:20260424T113144Z
UID:10000021-1771059600-1771077600@www.atenveldt.org
SUMMARY:Hardsuit Battlefield Scenarios
DESCRIPTION:Download the Saturday Scenarios. \nGeneral Information\n\nAll fighting conventions and weapon standards will adhere to Atenveldt Standards.\nVisiting kingdom armor requirements will be honored.\nQuick resets! Keep your tops on! Each battle will begin immediately following the end of the battle before it. Enough time will be given to quickly glean used arrows.\nEach side will run scenarios 2 twice on the same side. Armies will then switch sides and run\nthe scenario two more times.\nHats off between scenarios.\n\n\nCombat Archer Information\n\nCombat Archery is permitted in all battles along approved firing lanes.\n\nFor Scenarios 2-4 ONLY\n\nThe number of arrows that each combat archer is permitted will continue from Friday’s\nbattles.\nAll caches will follow the same rules as scenarios on Friday.\n\nArrow inspection will only occur after scenario 1 and after each instance of scenario 4 being run.\n\n\n\n\nSiege Engine Information\n\nSiege engines will be permitted in scenarios 2\, 3 and 4\nAmmo limitations are TBD based upon turnout.\nSiege engines may only fire to the east.\nHitting or striking a siege weapon is strictly prohibited!\n\nAll siege engines will have a corresponding target/object approximately 10 – 15 feet in front of it that must be struck with a melee weapon to disable the siege engine.\nThe target needs to be appropriately sized\, i.e. a haybale\n\n\n\n\nScenario 1: Open Field\nDuration: Last man standing / 10 minute maximum\, 3 times\, 45 minutes max. \nField Setup: \n\nArmy A begins on the East side of the field; Army B begins on the West side of the field.\nThe entire field is available for fighting.\n\nDescription: \n\nOpen field battle\, last man standing\nWarm up / allow people to arrive.\nBalance sides at the end if needed / desired.\n\n\nScenario 2: Bridge/Towers\nDuration: Run 4 times\, approximately 10 minutes each\, 45 minutes total w/ resets. \nField Setup: \n\n3 bridges\, 20 – 30 feet long\, outside bridges are 10’ wide\, the center bridge is 30’ wide.\n2 10×10 towers in between the bridges on the defender’s side of the river.\nThere should be a 10’ wall in between the center bridge and the towers.\nThe defender’s backfield is open.\n\nDescription: The army that wins Rapier Scenario 4 on Friday will determine if they want to attack or defend\nfirst. \nWeapon rules: \n\nLeft bridge: Mass weapons and spears are prohibited (acceptable styles Sword and\nShield\, florentine\, madu\, etc.)\nCenter bridge: Mass weapons only\nRight bridge: Spears only\nArchers may only fire down the center bridge\, they cannot shoot over the sides of the\nbridges. No melee combat over the sides of the bridges.\n\nTower rules: \n\nArchers inside the towers can fire at targets on the bridges to either side of the tower.\nArchers in the attacking army can target archers in the towers without restriction.\nEach tower has 2 siege engine targets\, once they are both hit the tower is destroyed.\n\nWhen a tower is destroyed\, all combatants inside the tower are immediately killed and the river in front of the tower becomes a ford with a 5’ door in the center of the wall that attackers can enter through\n\nUnbelted fighters may only cross the ford on their knees.\n\n\nIf there are no siege engines – attacking archers can fire along all three bridges\, defending archers can only fire along the center.\n\n\n\nVictory condition: \n\nThe attacking army begins with XX resurrections\n\nThe exact number of resurrections is TBD based on event turnout.\n\n\nThe results of the first archery scenario on Friday will reduce this number\nBattle will convert to last man standing after resurrections are exhausted\n\n\nScenario 3: Town\nDuration: Run 3 to 5 times\, 10 minutes each\, 45 minutes total \nField Setup: \n\nField is anchored in the 4 corners by 10×10 redoubts\n20×20 building in center of town that has multiple doors/windows\nRandom small buildings and walls are throughout the town\n\nDescription: Each team will have 2 unique caches/flags that they must get into the corresponding redoubts\nthat are nearest the enemies starting area. \nVictory condition: \n\nThe first team to get both flags into the corresponding redoubt on the opposing side of the field\nwins the battle.\nFirst team to win 3 battles determines starting sides for the final scenario\n\n\nScenario 4: Castle\nDuration: Run 4 times\, approximately 10 minutes each\, 45 minutes total w/ resets. \nField Setup: \n\nThe main gate is 15-20’ deep x 30’ wide and has a portcullis.\n\nPortcullis should be represented by a soft barrier that can be easily dropped/lowered\,\napproximately 3 feet on either side of the gate. \n\nA cone that can be knocked over for instance\n\n\n\n\nOnly 9’ spear and archery is permitted through the portcullis.\nPortcullis has 4 siege targets.\nOnce the last target has been hit\, the portcullis opens and the attackers can invade.\nThe first 5’ of wall after the gate are solid\, the next 10’ of the wall can be fought over.\n\n2 10×10 towers on either side of the main gate and a 10’ wall section in between.\nAn inner tower inside and at the back of the castle as a final defensive stand\n\n\n\nDescription: \n\nThe number of items collected during Rapier scenario D1S3 will impact the number of arrows\neach archer has during this battle. \n\nAttacking army has unlimited resurrections\nTowers and archery follow the same rules as Scenario 2.\nOnce inside the castle\, archery is only limited by overall field limitations\nThe results from the Live Archery Castle Defense scenario will increase the number of\nresurrections that each team uses appropriately.\n\n\n\nVictory condition: The army that uses the fewest resurrections to eliminate all defenders is the victor. \n\nScenario 5: Res Battle\nLength and objective at the Crown(s) discretion
URL:https://www.atenveldt.org/phoenix/events/hardsuit-battlefield-scenarios/
LOCATION:Battlefield
CATEGORIES:Hardsuit
ATTACH;FMTTYPE=image/jpeg:https://www.atenveldt.org/phoenix/wp-content/uploads/sites/18/2024/08/Honor-Sundragon-3.jpg
GEO:33.372604550452;-112.33467181229
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Phoenix:20260213T140000
DTEND;TZID=America/Phoenix:20260213T160000
DTSTAMP:20260425T005557
CREATED:20251120T190204Z
LAST-MODIFIED:20260424T113142Z
UID:10000005-1770991200-1770998400@www.atenveldt.org
SUMMARY:Barons’ and Baroness’ Heavy Combat and Rapier Tournaments
DESCRIPTION:Hear Ye\, Hear Ye! \nYou are cordially invited to the Barons’ and Baroness’ Heavy Combat and Rapier Tournaments\, a contest of valor\, skill\, and chivalry! Join us as we celebrate the art of combat in a spectacular display of prowess and honor.When: February 13th 2025. \nTournament Details: \nCategories: \n\nHeavy Combat\nRapier Fighting\n\n Eriks: \n\n0-2 Years Experience\n2+ Years Experience\n\nFormat: \n\nBearpit\nOpen to all styles\, providing a true test of versatility and skill.\n\nPrizes: \nWorthy victors shall be awarded prizes\, celebrating their excellence in combat and commitment to the martial arts!We extend a special invitation to esteemed Knights and Masters of Defense to attend and witness the remarkable skills of our fighters. Your presence will not only honor the participants but also elevate the spirit of competition.Come join us in this grand celebration of chivalry and combat! \nYours in Service\,The Landed Nobility of AtenveldtMay honor guide your blades and may the best fighters prevail!!
URL:https://www.atenveldt.org/phoenix/events/barons-and-baroness-heavy-combat-and-rapier-tournaments/
LOCATION:Battlefield
CATEGORIES:Hardsuit,Rapier
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GEO:33.372604550452;-112.33467181229
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Phoenix:20260213T090000
DTEND;TZID=America/Phoenix:20260213T140000
DTSTAMP:20260425T005557
CREATED:20260105T172924Z
LAST-MODIFIED:20260424T113142Z
UID:10000026-1770973200-1770991200@www.atenveldt.org
SUMMARY:Rapier Main Battlefield Scenarios
DESCRIPTION:General Information\n\nAll fighting conventions and weapon standards will adhere to Atenveldt Standards. Scenarios may have specific weapon restrictions for Hot and Cold.\nVisiting Kingdom armor requirements will be honored.\nMarshals will identify structures that shall be considered solid and cannot be walked through or shot over or through. This may include solid walls\, haybales\, or wooden planks staked to the ground.\nFighters must exercise caution while navigating through constructed obstacles.\nArmor Inspection starts at 9am Scenarios start at 10am\n\n\nScenario 1: Open Battle\nDuration: \nUntil objective is met 20 mins max. Run twice – one hot and one cold \nDescription: \n\nOpen field free\, last man standing\nLimited resurrections: 4 per fighter\nHot conventions: RBGs/Archery and Spears\n\n\nScenario 2: Bridges\nDuration: \n\nRun 4 times – 15 minutes each\n2 will be hot and 2 cold\, switching sides with each\n\nField set up: \nThe field will have three bridges; two 10-foot wide and one 30-foot. Thirty foot bridge will be set up with rubber floor mats representing stepping stones. One of the ten foot bridges will be narrowed to 5-ft. A flag will be set up 20 feet behind the end of bridges. \nDescription: \nAttacking forces must cross the bridges and flip the objective flag. Attackers will start on their resurrection point\, defenders start anywhere on the field. \nScenario Bonus: \nThe army that wins the archery scenario on Thursday will get to choose if they are attacking or defending first. \nLimited Resurrections: \n\nAttackers = 3\nDefenders = 2\n\nHot conventions: RBGs/Archery and Spears \nVictory Condition: The army that crosses the bridges and flips the flag in the shortest amount of time wins the scenario. \nSpecial Rules: Bridges are open\, shots may be thrown over edges. No running across steppingstones. \n\nScenario 3: Pillage the Village\nDuration: \n\n10 mins or until the field is emptied.\nRun 4 times: 2 will be run hot and 2 cold\, switching sides with each\n\nField set up: \n50 small items will be scattered across the field by the marshals. Some will be placed in the open and some inside of buildings marked on the field. \nDescription: \n\nRetrieve all items from the field and return them to the check point. Either army can collect items.\n\nResurrections: None \nHot conventions: RBGs/archery \nSpecial Rules: \nMust have a free hand to retrieve an item\, a fighter may only carry one item at a time. If a fighter is killed while holding an item\, they will place the item on the ground at their\nfeet before leaving the field. \nVictory Conditions: \nThe army that collects the most items is the winner of this scenario and determines if they are attacking or defending first for the next scenario \nScenario Bonus: \n\nThe total number of items collected by each army impacts the amount of ammo their hard suit army will have for the castle scenario Saturday.\nEvery 20 items collected will award 1 arrow to the armies combat archers.\n\n\nScenario 4: Storm the castle\nDuration: \n\n20 Mins max or until the objective is met.\nRun 4 times: 2 will be run hot and 2 cold\, switching sides with each\n\nDescription: \nThe attacking team must break through the castle defenses and flip the objective flag.\nDefenders begin inside the castle\, attackers start at their resurrection point. \nLimited resurrections: \n\nAttackers unlimited\nDefenders limited (see below)\n\nHot conventions: RBGs/Archery and Spears \nScenario Bonus Rules: \nThe results from the Target Archery Castle Defense scenario will give the defenders the number of individual resurrections they have for each time defending. The total number of individual resurrections for the defending army will not exceed three times the number of combatants for the defending army. \nVictory Conditions: \nThe army that takes the castle the fastest is the victor and gets an advantage during the hot version of scenario 1 on Saturday
URL:https://www.atenveldt.org/phoenix/events/rapier-main-battlefield-scenarios/
LOCATION:Battlefield
CATEGORIES:Rapier
ATTACH;FMTTYPE=image/jpeg:https://www.atenveldt.org/phoenix/wp-content/uploads/sites/18/2024/05/john-claus11.jpg
GEO:33.372604550452;-112.33467181229
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Phoenix:20260213T083000
DTEND;TZID=America/Phoenix:20260213T093000
DTSTAMP:20260425T005557
CREATED:20260122T215802Z
LAST-MODIFIED:20260424T113141Z
UID:10000045-1770971400-1770975000@www.atenveldt.org
SUMMARY:Grand Procession
DESCRIPTION:Hear ye! Hear Ye! \nTheir Majesties of Atenveldt request attendance in the Royal Procession! \nStarting at 8:30am\, Their Majesties will begin the procession to collect our most noble Fighting Combatants and their supporters to the Field of Glory!
URL:https://www.atenveldt.org/phoenix/events/grand-procession/
LOCATION:Battlefield
CATEGORIES:Ceremonies
ATTACH;FMTTYPE=image/jpeg:https://www.atenveldt.org/phoenix/wp-content/uploads/sites/18/2026/02/honor-of-sundragon21.jpg
GEO:33.372604550452;-112.33467181229
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Phoenix:20260212T100000
DTEND;TZID=America/Phoenix:20260212T120000
DTSTAMP:20260425T005557
CREATED:20251106T185800Z
LAST-MODIFIED:20260424T113139Z
UID:10000004-1770890400-1770897600@www.atenveldt.org
SUMMARY:Harnischfechten Deed of Arms - The Book of Heroes
DESCRIPTION:Step into the mythic past as fully armored fighters take up the mantles of legendary heroes from the Trojan War. \nRepresenting classical chivalric virtues such as Loyalty\, Fortitude\, and Ambition\, combatants will meet in a series of paired bouts under the banners of Troy and Olympus. \nThis theatrical pass d’armes\, fought under experimental Harnischfechten rules\, echoes the elaborate deeds of arms held in 13th-century Europe\, where pageantry\, virtue\, and steel met in glorious trial. \n  \n\nEach hero will be heralded by some of the best voices in the Kingdom of Atenveldt! Each fighters will have their deeds and triumphs read before they take the field.\n\n\nWe’re grateful to have Sir Liam and Kenzi (Bantiarna Mor) introducing our legendary warriors.\n\n\n\n\n \n\nA humble recipient of the Golden Blade\, a modest man with an Amber Heart; deadly skill wielded by a man of grace. Loyal enough to shield his brother during a war in a far off kingdom\, strong enough to carry him as he continued to fight.\n\n\nAt War of the Phoenix\, Lord Amadeus de Navarre (Caleb Reischmann) will personify Aeneas\, a paragon of the knightly virtue of Piety\, and will fight for the glory of Troy.\n\n\n\n\n \n\nA knight far from the frozen lakes of Northshield.\nA tenacious warrior with the strength to break shield walls alone\, and disperse herds of less noble warriors.\n\n\nA recipient of the Hawk’s Lure but with many lessons still to teach; Sir Helgi Moosebane (Dan) will put on a masterclass of chivalry and spectacle as he fights for the Gods of Olympus. Behold Oydysseus\, a paragon of the knightly virtue of fortitude in the Harnischfechten Deed of Arms – The Book of Heroes\n\n\n\n\n \n\nA wandering mercenary who has found a home in the moonlit desert of Twin Moons.\nA wielder of a Crimson Mace\, a Lord of the land\, but a soldier of Fortune.\nWilling to step past the front line to defend the spears\, who courageously refuses to give back an inch his friends have bought with blood.\n\n\nLord Kal Wirth (Sean) will step on the field of honor\, not as a mere mortal\, but as Deiphobos reborn; the embodiment of the knightly virtue of bravery. He shall fight for the glory of Troy during the Harnischfechten Deed of Arms – The Book of Heroes at War of the Phoenix!\n\n\n\n\n \n\nA recipient of the Queen’s Grace\, this valiant knight is a man of great passion\, tempered tenuously by noble restraint. Beneath his shining harness beats the wise heart of a dragon; capable of violence and wise council in equal measure.\n\n\nWhen he steps onto the field of honor does he fight for the glory of the Queen\, or his glory? For whom does House Bloodmoon conquer?\n\n\nBehold ambition! Behold Alexander reborn! Neo Goldenhair will dawn the role of the flaxen-haired paragon of Ambition in Harnischfechten Deed of Arms – The Book of Heroes!\n\n\n\n\n \n\nThis Pilgrim of the Desert will dawn his mantle\, painstakingly recreated to exacting specifications. Having made his brothers ready through wise council\, the vigilant Protege takes up spear and dagger in defense of his Prince.\n\n\nThe Achaens feared the wise owl as an ill omen and bearer of doom. It’s shadow swept across city states on a cold wind. At War of the Phoenix\, Lord Nikolaus (Nick Shomenta) will remind the errant Greeks what they truly fear. Behold the fires of Prometheus! Behold Pylaeus reborn\, the paragon of Wisdom!\n\n\n\n\n\n\nA captain of the Landsknecht\, who has spent many years in the mines of Atenveldt forging his sword arm into a weapon stronger than any iron.\n\n\nA squire and an apprentice\, who charging with his brothers\, sewed fear and panic into the enemies of the Kingdom of Atenveldt. When the order is given he takes up his Zweihander and wades through lesser men the way only an immortal can. He does not compromise with the dishonorable\, he does not treat with the treacherous. Behold Achilles reborn!\n\n\nIn one week Lord Clifford the Shortstepper (Cliff Curry) will embody the knightly virtue of Justice in a Harnischfechten Deed of Arms – The Book of Heroes.\n\n\n\n\n\nA captain of the Landsknecht\, who has spent many years in the mines of Atenveldt forging his sword arm into a weapon stronger than any iron.\n\n\nA squire and an apprentice\, who charging with his brothers\, sewed fear and panic into the enemies of the Kingdom of Atenveldt. When the order is given he takes up his Zweihander and wades through lesser men the way only an immortal can. He does not compromise with the dishonorable\, he does not treat with the treacherous. Behold Achilles reborn!\n\n\nIn one week Lord Clifford the Shortstepper (Cliff Curry) will embody the knightly virtue of Justice in a Harnischfechten Deed of Arms – The Book of Heroes.
URL:https://www.atenveldt.org/phoenix/events/harnischfechten-deed-of-arms-the-book-of-heroes/
LOCATION:Battlefield
CATEGORIES:Hardsuit
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GEO:33.372604550452;-112.33467181229
END:VEVENT
END:VCALENDAR