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PRODID:-//War of the Phoenix 2026 - ECPv6.15.17//NONSGML v1.0//EN
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METHOD:PUBLISH
X-WR-CALNAME:War of the Phoenix 2026
X-ORIGINAL-URL:https://www.atenveldt.org/phoenix
X-WR-CALDESC:Events for War of the Phoenix 2026
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Phoenix
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TZOFFSETFROM:-0700
TZOFFSETTO:-0700
TZNAME:MST
DTSTART:20250101T000000
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BEGIN:VEVENT
DTSTART;TZID=America/Phoenix:20260214T090000
DTEND;TZID=America/Phoenix:20260214T140000
DTSTAMP:20260425T005623
CREATED:20260105T172927Z
LAST-MODIFIED:20260424T113144Z
UID:7604-1771059600-1771077600@www.atenveldt.org
SUMMARY:Rapier Broken Battlefield Scenarios
DESCRIPTION:Download the Saturday Rapier Scenarios. \nGeneral Information\n\nAll fighting conventions and weapon standards will adhere to Atenveldt Standards. Scenarios may have\nspecific weapon restrictions for Hot and Cold\nVisiting Kingdom armor requirements will be honored.\nThere will be NO RUNNING on the Broken Battlefield. The terrain is loose gravel and scrubby plant life.\nAll fighters should examine the field for hazards and exercise caution.\nAny areas roped off completely with caution tape will be considered solid objects/structures and cannot be walked into or fired through\n\n\nScenario 1: Take the field\nDuration: 15 mins\, run twice – one hot and one cold \nDescription: \nThree control points are set up across the field. Armies will start on their resurrection points and fight to flip the flags to take control of each point. \nResurrections: Unlimited \nHot conventions: RBGs/Archery and Spears \nSpecial Rules: \n\nDuring Cold = the flags start in neutral.\nDuring Hot = the flags begin controlled by the army who won the castle battle on Friday.\n\nVictory Conditions: \nThe army that controls the flags for the most time is the winner. \n\nScenario 2: Hostage rescue\nDuration: 15 mins or until the objective is met. \nRun 4 times: 2 will be run hot and 2 cold\, switching sides with each \nDescription: \n\nThe attacking team will select three fighters that have been ‘taken’ as hostages. The defending army will secretly select one of the hostages that will end the scenario and inform the marshals.\nThe defending team starts on the field dispersed as they like. The attacking team will start at their resurrection point.\nThe attacking army needs to retrieve the three members of their army ‘taken’ as hostages and lead them back to their resurrection point. To lead a hostage a fighter must have one free hand to place on their shoulder.\n\nSpecial Rules: \nHostages will be armored but unarmed. They cannot communicate with their army until they return to the resurrection point. Once they are returned to the resurrection point they may take up arms and join the attacking force if the scenario is not over. \nLimited resurrections: 3 \nHot conventions: RBGs/Archery \nVictory Conditions: \nThe attackers win if they retrieve the correct ‘secret’ hostage. If both armies retrieve the ‘secret’ hostage\, the army that does it the fastest is the winner. \n\nScenario 3: Deliver the Package\nDuration: 15mins or until the objective is met. \nRun 4 times: 2 will be run hot and 2 cold\, switching sides with each \nDescription: \nThe attacking team has an item that they are trying to deliver across the field. The item starts and ends perpendicular to both resurrection points and both sides start at their resurrections point. Only the attacking team can move the item and a fighter must have one free hand to hold the item. If the fighter holding the item dies they take a knee and hold the item over their head and must wait for a teammate to come and take it from them before going to the resurrection point. \nLimited resurrections: 3 \nHot conventions: RBGs/Archery and Spears \nSpecial Rules: \nEvery fighter will be limited to 1 weapon (single sword\, spear\, rbg). \nScenario Bonus: The hard suit scenario D1S4 will determine how many extra weapons each army can disperse throughout their forces. \nVictory Conditions: Deliver the package. The army that does it the fastest wins. \n\nScenario 4: All for One\nDuration: \n\n10 mins\nRun 4 times: 2 will be run hot and 2 cold\, switching sides with each\n\nDescription: \n\nTake and maintain control of a single flag. Depending on the field set up\, flag may be placed inside a building or space with limited entrances.\nBoth teams start at their resurrection point\n\nResurrections: Unlimited \nHot conventions: RBGs/Archery and Spears \nVictory Conditions: The army that controls the flag for the longest time is the winner
URL:https://www.atenveldt.org/phoenix/events/rapier-broken-battlefield-scenarios/
LOCATION:Broken Battlefield
CATEGORIES:Rapier
ATTACH;FMTTYPE=image/jpeg:https://www.atenveldt.org/phoenix/wp-content/uploads/sites/18/2024/07/skadi-19.jpg
GEO:33.37202664346;-112.33695168994
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